About Me
I'm a student currently learning Game Development at UOW KDU. I enjoy learning the steps toward creating a great video game. Especially when it comes to creating the gameplay mechanics, level design, and how everything are simply placed together to create a proper game.

What I Did:
​Level Design & Game Mechanics
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Blocked out and implement the levels
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Conceptualized the player mechanics and platforms
Art Direction
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Work with the artist on the art direction & character design
Unfolding [2024]
Waking up from your slumber with no memory, greeted only by a distant voice echoing. Follow the voice through a series of 3D puzzles as you search for answers and piece together your forgotten past.
Genre: 3D Puzzle
Platform: Android
Engine: Unity
Team Size: 7 [1 Designer, 2 Artist, 4 Programmer]
What I Did:
​Level Design & Game Mechanics
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Blocked out and implement the levels
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Conceptualized the player mechanics and platforms
Puzzle & Narrative Design
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Create storyboards for each puzzle and transitions
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​Audio Design:
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Select SFX and music used in-game
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Hikayat Pak Ya: Jiwa Muktahir
This 2.5D Metroidvania game will take you on a journey in a Post Apocalyptic Malaysia inspired world where you have to face off against the rat mob and the ruthless orangutan king.
Genre: 2D Metroidvania
Platform: PC
Engine: Unity
Team Size: 9 [3 Designer, 2 Artist, 4 Programmer]
What I Did:
​Level Design & Game Mechanics
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Blocked out and implement the levels
-
Conceptualized the player mechanics and platforms
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Conceptualized the enemy and boss attack pattern
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Solo Projects
BING-PONG
What is love?
Le' Matrix
Cena-Ventures
Snowman's Retreat
Pirate Adventure
Portfolio
Group Projects
Meowfitti [2023]
Meowfitti is a 2D platformer game that happened in a monochromatic metropolis. Whisker, is a graffiti-loving feline. Fuelled by a desire to inject life into the bleak cityscape.
Genre: 2D Platformer
Platform: PC
Engine: Unity
Team Size: 8 [2 Designer, 2 Artist, 4 Programmer]